Posted through Ian Bates | Aug 21, 2014 | Lore, people of tastecraftedmcd.com News, people of tastecraftedmcd.com: Warlords that Draenor | 1 |


Situated between the Spires of Arak and Shadowmoon sink is very odd level 100 area referred to as “Lost Veil Anzu”. After browsing through WoWhead, I’ve discovered no quests discussing it, and also none of the level 100 garrison dailies shows up to have sent anyone there. Besides its unexplained location and lack of factor to visit, the many bizarre thing around Lost Veil Anzu is the it has an eerie similarity to locations corrupted by the Old Gods…

Immediately top top entering lost Veil Anzu, my character was provided a buff and debuff each utilizing a faceless one’s icon. They appeared to relate to… this thing:

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The biology is referred to as an “Amorphic Cognitor,” and also several wild ones have the right to be seen floating about throughout the lost Veil.

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Now, this design is ideal known because that being used on the merciless ones, a form of Old God minion introduced in Cataclysm who would attach themselves come humanoid being’s heads and also mind-control them. This matches the cognitor’s habits in the shed Veil, yet that model has actually been offered for other, unrelated creatures. This include “parasitoid sha” (though admittedly they as well share one Old God origin) and normal, run-of-the-mill octopuses some of i beg your pardon are even able to float above water favor the cognitors. So us cannot currently be certain towards what they’re expected to be.

Inside the Veil are lots of mushrooms, a persistent spore-haze, and apexis arakkoa ruins.

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At the entrance, they space being combed over by ogre “Arcane Seekers” presumably looking come harness old apexis artifacts and magic. Strangely, the ogres room fighting each other.

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Aside indigenous themselves, the ogres are also locked in combat through a fungal giant:

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As well together abandoned arakkoa constructs.

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Past the ogres, a group of Skyreach arakkoa have actually tunneled right into a weird chamber. Based on the design, it appears to it is in a much more intact part of the Apexis negotiation that Veil Anzu as soon as was. It additionally looks weird Titan-esque, and would not feel the end of location in Uldum.

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The chamber is a dead end, but if one returns outside and continues deeper into the ruins, the ogres and also arakkoa are replaced by goblins. They as well seem to have gone mad and also are constantly shoot at each other. Weird they’re also significant as being from “Venture Cove” which to be renamed Pinchwhistle point several builds ago. May be this team has to be overlooked once the adjust was implemented.

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Farther still, the ruins and mushrooms give means to a strange, and really neat looking, chasm.

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The chasm finally ends in a cavern entrance decorated v skeletons and highlighted, but at this time unclickable, arakkoa artifacts.

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The inside of the cave is nothing special design wise, however it is filled through pale orcs.

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At this suggest it tho hasn’t been made clear precisely what the pale orcs are, save that castle wield void-magic and appear to have actually some relationship to the void state that the naaru life-cycle. Countless are at this time serving Cho’gall.

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Now what does every this mean, Red shirt Guy? whatever with shed Veil Anzu has a weird air around it. A familiarity through a pressure we recognize exists on Draenor, yet have yet to find confirmation the it will be encountered: the Old Gods. As well as the evident maybe-merciless ones, there is the evident madness that has actually overtaken the ogres and goblins. Madness and mind-control (here via the cogintors) are the Old Gods’ phone call cards. The madness could be regarded the spores in the wait though, as likewise in Spires that Arak we’ve watched them drive human being mad by fungal spores at Pinchwhistle Point, and at the Crimson Fen in Gorgrond. However there’s likewise the involvement of the pale orcs come consider. Many serve Cho’gall, who in the main timeline most world would identify as the leader of the Twilight’s Hammer. Including to this connection is that within the Underpale in Nagrand, the pale orcs have painted crude sigils ~ above the walls which loose resemble the Twilight Hammer’s insignia.

It’s too early on to tell, yet to me, lost Veil Anzu has more than sufficient similarities come previous Old God areas to be watched really carefully as the Warlords the Draenor beta progresses. That knows what might be lurking in this little, forgotten nook?