|Urn with Ashes the Louis de Corentin|
|Ode come Gwent|
|Vampire: Bruxa Card|
|Barclay Els Card|
|Urn through ashes the Margot de Corentin|
|Forged in Fire|
Not enough Room in the Tomb¶
You can start this search by perusing the notification Board in Beauclair and also picking up the notification “Contract: Quarreling at the Cemetery”. As soon as done, monitor the quest and also head to the southern end of Beauclair whereby you’ll findThe Clever Clogs Tavern, which is east of the Nilfgaardian Embassy signpost. Be sure to meditate until dusk if necessary, then find for the contract-poster, a guy named Charles Lanzano, within the tavern.
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You’ll uncover him upstairs, drinking his worries away. Talk to him and also he’ll call you about the noises he’s been hearing in the cemetery, which is adjacent to his home. The ducal guard discovered nothing, yet the noises persist, so now he’s turning to a Witcher. Haggle over your fee if you care to bother, accept the contract, climate head over to the cemetery.
(1 the 2) find a dig in the cemetery to find… surprisingly little evidence that anything, really.
Search a dig in the cemetery come find… surprisingly little evidence the anything, really. (left), ~ hiding indigenous the ghosts, the difficulty - and also solution - becomes clear. The two must be be separated lest they spend all afterlife bickering. (right)
Make your way to the facility of the cemetery, descend the stairs come the catacombs, climate head with a gate. As soon as inside the catacombs, turn south and enter the room to the left, native whence the sounds originate. If there’s no evident resource of the noises, be sure to search part curious objects, namely a damaged vase, a golden vase (ruling out grave robbers), some fresh flowers, and the engravings over 2 sarcophagi, “Margot de Corentin” and also “Louis de Corentin”.
While it’s curious the fatality of Louis synchronized with the begin of the noise, there’s nothing else to walk on yet, for this reason Geralt resolves come look depth in the catacombs. Departure this chamber and go under a nearby passage, however no shortly after you leave the noises will start up again. Return to the chamber, only to find nothing, yet Geralt’s not going to it is in fooled again. Head come the western end of the chamber, whereby you’ll find a statue you can hide behind, and sure enough, when the shore is apparently clear, 2 ghosts will certainly appear and also argue… well, like an old married couple.
Ah, the joys of matrimony. Margot will certainly complain about Louis’s gambling problem, and Louis will certainly accuse her of… well, of being a little bit of a wet blanket. Neither seem pleased by Geralt’s intervention, and will quickly fall ago to bickering. One thing continues to be clear - among them has to go, and also both will certainly promise you some Gwent cards for evicting the other. Both have actually a plausible case to the tomb, for this reason it really comes down to whichever one you think deserves the most, and more importantly, i m sorry of the two you think to it is in honest enough to live approximately their end of the bargain.
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