Seeing as exactly how there's incredibly low comprehensive indevelopment roughly the internet around this as soon as I collection it up, I'm going to short article my settings all in neat photos for anyone to mimic. Settings are for PCSX2 1.0.0

EDIT: These settings are for 60 VPS

PC specs

i5 760
2.8GHz

12GB RAM

GTX 660

Plugins

GSD settings

GSD HW Hacks

Emulation Settings

EE/IOP

VUs

GS

GS window

Speedhacks

Screenshots

screen1

screen2

screen3

Imgur album with all detailed images


*

Please be conscious that without a decent intel processor (preferable overclocked to 4.0Ghz) that your framerate may be low. Other than that have actually fun.

You are watching: Shadow of the colossus pcsx2 best settings


Is it just me, or does his picture look super extended and also distorted bereason of the 1920x1080 res?

I don't recognize how civilization have the right to play prefer that, it looks so negative.


not trying to be as well rude, yet is this article really needed? all you did was rotate rate hacks on... thats pretty prevalent understanding to speed up games :/ and thats all you had actually to say, was like turn EE/VU sliders as much as 2.

and also if this is a per-game settings for this specific game, why are you turning on software application rendering threads and edge AA for software application rendering? you do realize that is only establishing when you run software program rendering right? the only point to usage software application rendering, is in games which dont job-related through hardware rendering. SoTC functions via hardware rendering, so why have that establishing have actually anypoint to do with running sotc at full speed? if anypoint having actually that on, will certainly just confusage civilization. likewise the variety of rendering threads can just be as much as the variety of threads on your cpu. otherwise you will certainly lose performance. (same via MTVU speedhack, compelled 3+ cores or it will certainly drop performance).

have no clue why Aggressive CRC is on once running at 4x indigenous resolution :/

ultimately why are you using complete texture filtering. virtually no games support full texture filtering. use 1/2 texture filtering instead. Its the reason your HUD is so fked up. complete texture filtering doesnt work-related good with 2d textures.

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i likewise would be unconvinced at running at complete rate in the time of combat with a 2.8ghz i5 and gtx660 running 4x indigenous resolution. simply because you have the right to move around at the begin of the game for a few seconds at full speed, doesnt really expect much. unless you played the game 100% begin to complete and also did everything in the game with no lag, you deserve to not claim this will certainly job-related for complete rate of the game.

ultimately you are utilizing a 3+ year old version of pcsx2. i think newer ones may have greater requirements. its on 1.3.0 now http://pcsx2.net/download/development/svn.html