ACT 6 Smell the sea breeze. Chris and Sheva follow Wesker top top a container ship, whereby his monstrous setup begins come unfold. Have the right to you stop him in time? It’s tricky, but possible.
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once Sheva’s trapped in a cage a brand-new freak will attack you. It’s a duvalia, and it’s very tough. Disregard the gigantic ball because you’ll inflict zero damage; rather target the tangle of ribs through its left foot to injury it. Alternatively, a solitary flash grenade will certainly knock that out and also expose its fleshy internal for some straightforward killing. (And who said the flash grenades were useless?)
Once it’s dead you have the right to collect that is keycard and rescue Sheva. You’ll should reach the crane’s controls to do this, and also to gain there you’ll need to raise the surrounding container by shoot the conveniently flashing green panel increase high. Do that and you’ll be able to come to she aid.
This is the critical scrap before you hit the end boss:
Two bugs show up as soon as you open the 2nd blast doors. Conveniently take castle out with a magnum to the belly before chaingun majini arrive.
When the gunners show up drop down right into the left trench and also leap the gap. Now climb the left ladder to find an extremely useful gatling gun.
Jump on and also you’ll have sufficient time to kill among the gunners, which makes life much, much much easier for anyone concerned. Apart from them, of course. Call Sheva come take over the total controls and also go fetch the keycard from the very first gunner. The aim here is to lure the second gunner right into the open.
If the gunner chases Sheva things are a tiny tougher. Instruct her to fall ago and fire native the key platform. Once he’s near sufficient you can return come the turret if demands be though.
WEAPON WATCH This act’s most powerful weapons: Shotgun
- after ~ entering the ship you’ll go under a big stairwell. The shotgun’s ~ above the bottom deck, ideal in the middle
- The rocket launcher’s behind glass in the darkest corner. Look at the plane: it’ll be behind girlfriend on her right.
BOSS GUIDE: UROBOROS AHERI go Excella listen? Of course not! instead she morphs into this freakazoid, and you’ve obtained to placed her down: after ~ the early stage quick-time events she’ll have an ext than doubled in size. See those yellow bulbous growths? Yep, they’re her targets
use the keycard ~ above the dashboard opposite what was Excella to obtain the laser device. Currently climb among the nearby ladders and start shoot
You need to ‘paint’ a weak point for about three seconds before the laser kicks in. If the eight swings at you relax LT and hit X (360) or square (PS3) come duck
after each successful hit the monster spits out tiny worm sacks. Ditch her laser and also take lock out conveniently with your shotgun
as soon as the smaller sized growths room down the key one will be revealed. Hit this and prepare to carry out it every again. And also again. She does dice eventually. Promise!
BOSS GUIDE: ALBERT WESKER part 1 Thirteen year of Resident angry lore have collected to this moment: kris Redfield vs Albert Wesker, the final battle. Er, component one, the is!
Throw the 3 levers in the arena’s corners to turn off every the lights and fire a rocket (see ‘Weapon Watch’ over for the rocket launcher) at him
Pull out your handgun and also shoot the rocket in Wesker’s hands. It’ll explode in his face, offering you ample time to run in and grab the
If you miss with the rocket over there are much more rounds two floors up. We discovered it much easier to grab the ring ourselves quite than waiting for Sheva to choose one up
If Albert choose up a missile you’re in trouble. Start running, and don’t stop until there’s something large between you and also him
Run up to Wesker once he’s startled and also hammerX (360) or square (PS3) to organize him steady. Sheva need to inject that to end the fight. If not, just repeat the assault again.
BOSS GUIDE: ALBERT WESKER part 2 Resident evil 5’s nod to the notorious Krauser knife fight.
Nothing too tricky here. Organize the pad so that you have the right to hit the challenge buttons, waggle the left stick and pull the triggers every at a moment’s notice. Pay attention to the cutscene and you have to breeze through.
BOSS GUIDE: ALBERT WESKER part 3 You’ve make it come the last challenge! us hope you’ve stocked increase on ammo, though:
Firstly, just turn tail and run. Take it the left course at the fork and also equip the shotgun. Now shoot the 2 light-coloured rocks to help after that
turn around and also you’ll check out Wesker complying with the path you took. Shoot his glowing earlier and he’ll leap off the platform and stalk Sheva rather
begin shooting Wesker when Sheva tells you to execute so. As soon as she’s recovered it’s time to save her by beating increase a boulder; stick-twirling and also all
You’re in ~ the last phase now. As soon as Wesker raises his right arm up high operation in close and shoot his back. The wound will certainly close up and also Wesker will certainly unleash a whirlwind attack. Make sure you step back before the does, otherwise it’s video game over. You’re virtually there
Brilliantly that move will then reveal his front. Shooting that until the Uroboros protects him and also then wait because that him come raise his arm once an ext
That’s every there is come it. Keep following that pattern (keep ago after the whirlwind attack because he’ll sometimes pound the soil too) to victory
The lava doesn’t rather kill him, yet one last QTE in the helicopter will certainly do. RIP Wesker – among gaming’s best ever characters
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